2024-06-28
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Edward Chechique
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Jun 28, 2024 ⋅ 5 min read

How to vectorize an image in Figma: A complete guide

Edward Chechique Product designer with expertise in designing complex products and creating design systems. In addition, I mentor and support other product designers to help them improve their skills and advance in their careers.

Recent posts:

UI patterns for async workflows, background jobs, and data pipelines

Designing for background jobs means designing for uncertainty. Learn how to expose job states, communicate progress meaningfully, handle mixed outcomes, and test async workflows under real-world conditions.

Eric Chung
Feb 13, 2026 ⋅ 10 min read
Linear vs. non-linear design Which is better and when

Linear vs. non-linear design: Which is better and when?

There’s no universally “best” design language. This section breaks down when Linear-style design works well, how to build beyond it (or start from Radix UI), why it felt overused in SaaS marketing, and why conversion claims still need real testing.

Daniel Schwarz
Feb 6, 2026 ⋅ 2 min read
Linear design vs. minimalism, brutalism, and neumorphism

Linear design vs. minimalism, brutalism, and neumorphism

Minimal doesn’t always mean usable. This comparison shows how Linear-style UI keeps contrast, affordances, and structure intact, unlike brutalism’s extremes or neumorphism’s low-clarity depth effects.

Daniel Schwarz
Feb 5, 2026 ⋅ 2 min read
How do you implement accessible linear design across light and dark modes?

How do you implement accessible linear design across light and dark modes?

Linear-style UIs look simple, but the theming system has to do real work. Here’s how to meet WCAG 2.2 contrast requirements across light, dark, and high-contrast modes — whether you’re using a UI library or rolling your own tokens.

Daniel Schwarz
Feb 4, 2026 ⋅ 1 min read
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