2021-02-22
2646
#rust#typescript
Ukpai Ugochi
34719
Feb 22, 2021 ⋅ 9 min read

Switching from Rust to TypeScript (and vice versa)

Ukpai Ugochi I'm a full-stack JavaScript developer on the MEVN stack. I love to share knowledge about my transition from marine engineering to software development to encourage people who love software development and don't know where to begin. I also contribute to OSS in my free time.

Recent posts:

Hooks vs. Signals: The great reactivity convergence explained

React Hooks and SolidJS Signals solve reactivity differently. Learn how each manages state and updates, and when to choose one approach over the other.

Isaac Okoro
Oct 10, 2025 ⋅ 4 min read

Exploring the new Chakra UI MCP Server

Discover how the Chakra UI MCP server integrates AI into your editor, reducing context switching and accelerating development by fetching real-time documentation, component data, and code insights directly in-app.

Emmanuel John
Oct 9, 2025 ⋅ 6 min read
Build AI Agent Without Langchain JS

LangChain.js is overrated; Build your AI agent with a simple fetch call

Skip the LangChain.js overhead: How to build a Retrieval-Augmented Generation (RAG) AI agent from scratch using just the native `fetch()` API.

Ikeh Akinyemi
Oct 9, 2025 ⋅ 3 min read
the replay october 8

The Replay (10/8/25): Data enrichment, CSS is back, TypeScript 5.9

Discover what’s new in The Replay, LogRocket’s newsletter for dev and engineering leaders, in the October 8th issue.

Matt MacCormack
Oct 8, 2025 ⋅ 30 sec read
View all posts

3 Replies to "Switching from Rust to TypeScript (and vice versa)"

  1. “You don’t need to install any runtime environment to execute TypeScript code.” That’s not really true… you first need a TypeScript to Javascript, compiler, and then you need a Javacript interpreter runtime (embedded in a browser or in nodejs) to run your program. Granted, for many people they already have a runtime installed on their system, but for some applications this could be a deal-breaker.

  2. Good read for primer. Thanks

    “Rust has the const keyword. However, you can only set the variable value at runtime alone, not at compile time.

    fn another_function(x: i32) -> i32 {
    return x + 1;
    }

    fn main() {
    // RUN-TIME ASSIGNMENT, if you replace const with let, there’s no compile error
    const z = another_function(5);
    println!(“The value of z is: {}”, z); // 6
    }
    Because let can be set at compile time and const can’t, the code throws an error at compile time. Although Rust variables are immutable by default, you can redefine or shadow variables of type let:

    I’m pretty sure you meant run-time and compile-time the other way around for this section (the typo is in the text, not in the code).

Leave a Reply