Yashodhan Joshi
Jun 24, 2022 ⋅ 20 min read

Integrating a Svelte app with Rust using WebAssembly

Yashodhan Joshi I am a student interested in physics and systems programming currently exploring Rust and operating systems. I am also passionate about helping others learn.

Recent posts:

Implementing In App Updates For React Native Apps

Implementing in-app updates for React Native apps

Implementing OTA in-app updates in React Native apps can streamline the update process, preventing delays that hinder overall productivity.

Nelson Michael
Mar 1, 2024 ⋅ 7 min read
Exploring Stylex And The New Generation Of Styling Libraries

Exploring StyleX and the new generation of styling libraries

StyleX is a build-time, type-safe CSS-in-JS library recently open sourced by Meta. Explore StyleX and the evolution of styling libraries.

Ibadehin Mojeed
Feb 29, 2024 ⋅ 9 min read
Building High Performance Ecommerce Sites With Astro

Building high-performance ecommerce sites with Astro

Learn to set up a completely custom Astro ecommerce implementation that’s also highly performant and type-safe in this straightforward guide.

Onuorah Bonaventure
Feb 28, 2024 ⋅ 64 min read
Implementing Vector Search With Open Ai, Next Js, And Supabase

Implementing vector search with OpenAI, Next.js, and Supabase

Let’s build a Next.js app that implements vector search using Supabase and OpenAI to offer better search experiences for users.

Peter Ekene Eze
Feb 27, 2024 ⋅ 11 min read
View all posts

4 Replies to "Integrating a Svelte app with Rust using WebAssembly"

  1. Hey, As far as I have tried, it doesn’t work out of the box. The plugin is designed for rollup, and sveltekit uses vite, so there are some internal issues of configuration. As sveltekit is still pre-1.0 at the time of writing, there can be ongoing changes that can break the “hacks” that might be done to make the plugin work, so I haven’t tried those either. In short, the particular plugin approach shown will not work with sveltekit directly, at at least at the time of writing. Hope this helps!

Leave a Reply