2025-02-20
2294
#web design
Samuel Olusola
97873
116
Feb 20, 2025 â‹… 8 min read

Understanding the dependency inversion principle (DIP)

Samuel Olusola Software engineer (JS stack, GoLang incoming…) and student of computer science at the University of Lagos.

Recent posts:

designing llm first products

Designing LLM-first products, not just features

Everyone’s building chat-first AI products. And most of them suck. Here’s how to break the mold and ship LLM-native software that actually solves problems.

Rosario De Chiara
May 30, 2025 â‹… 4 min read
Build A React AI Image Generator With Hugging Face Diffusers

Build a React AI image generator with Hugging Face Diffusers

Build a React-based AI image generator app offline using the Hugging Face Diffusers library and Stable Diffusion XL.

Andrew Baisden
May 29, 2025 â‹… 10 min read
Gemini 2.5 and the future of AI reasoning for frontend devs

Gemini 2.5 and the future of AI reasoning for frontend devs

Get up to speed on Google’s latest breakthrough with the Gemini 2.5 model and what it means for the future of frontend AI tools.

Chizaram Ken
May 29, 2025 â‹… 5 min read
Exploring The Top Rust Web Frameworks

Exploring the top Rust web frameworks

In this article, we’ll explore the best Rust frameworks for web development, including Actix Web, Rocket, Axum, warp, Leptos, Cot, and Loco.

Abiodun Solomon
May 28, 2025 â‹… 11 min read
View all posts

7 Replies to "Understanding the dependency inversion principle (DIP)"

  1. Hi, really nice article! A couple of typos in the code examples. You’re writing log.info instead of log.error when an exception occurs. Cheers!

    1. Thanks for the tip — would you mind pointing out the specific code blocks where the typos occur?

  2. A couple of problems with this principle. High level and low level is vaguely defined. If you apply this to the highest levels, this works fine. But the lower you go, the more this will feel the effects of an extra pointer to resolve or an extra function call. So, make sure that in your language, this results in, as much as possible, zero cost abstractions. Interfaces and Traits are typically fine, but watch out with proxies, abstract classes or any form of wrapper constructs.

Leave a Reply