2023-02-14
1111
#rust
Matteo Di Pirro
158647
107
Feb 14, 2023 ⋅ 3 min read

How to define higher-order functions in Rust

Matteo Di Pirro I am an enthusiastic young software engineer who specialized in the theory of programming languages and type safety. I enjoy learning and experimenting with new technologies and languages, looking for effective ways to employ them.

Recent posts:

Vite Adoption Guide Overview Examples And Alternatives

Vite adoption guide: Overview, examples, and alternatives

Vite is a versatile, fast, lightweight build tool with an exceptional DX. Let’s explore when and why you should adopt Vite in your projects.

David Omotayo
Nov 29, 2023 ⋅ 16 min read
Implementing Advanced Features With The Navigator.Share API

Implementing advanced features with the navigator.share API

Explore advanced capabilities for content sharing with the navigator.share API, including dynamic content sharing, custom share targets, and batch sharing.

David Omotayo
Nov 29, 2023 ⋅ 10 min read
Chas Peacock Leader Spotlight

Leader Spotlight: Scaling for the next phase of growth with Chas Peacock

We spoke with Chas to get his insights on building technology and internal processes for companies that are scaling quickly.

Jessica Srinivas
Nov 29, 2023 ⋅ 7 min read
Cypress Adoption Guide: Overview, Examples, Alternatives

Cypress adoption guide: Overview, examples, and alternatives

Cypress is one of today’s foremost tools for testing web applications. Let’s explore when and why you should adopt Cypress in your projects.

Paul Akinyemi
Nov 28, 2023 ⋅ 10 min read
View all posts

2 Replies to "How to define higher-order functions in Rust"

    1. Hello Giles. A method in Rust is just a function, which also takes a first `self` parameter (similarly to Python). Hence, passing a method is just a matter of using the right types in the function signatures:

      pub struct Greeter {
      greeting: String
      }

      impl Greeter {
      fn greet(&self, name: String) -> String {
      return format!(“{}, {}”, self.greeting, name);
      }
      }

      fn call(name: String, fun: fn(&Greeter, String) -> String) -> String {
      let greeter = Greeter { greeting: “Hello”.to_string() };
      return fun(&greeter, name);
      }

      fn main() {
      println!(“{}”, call(“Giles”.to_string(), Greeter::greet));
      }

Leave a Reply