2019-09-08
2436
#node
Fernando Doglio
5657
Sep 8, 2019 ⋅ 8 min read

Writing a working chat server in Node

Fernando Doglio Technical Manager at Globant. Author of books and maker of software things. Find me online at fdoglio.com.

Recent posts:

Cache components in Next.js: Faster pages with partial pre-rendering

Cache components in Next.js: Faster pages with partial pre-rendering

Cache components change how rendering decisions are made in Next.js, allowing static and dynamic UI to coexist on the same page without blocking the initial render.

Temitope Oyedele
Jan 30, 2026 ⋅ 8 min read

Implementing local-first agentic AI: A practical guide

A practical walkthrough of building local-first, privacy-preserving AI agents using small language models.

Rosario De Chiara
Jan 29, 2026 ⋅ 5 min read
A Guide To Async/Await In TypeScript

A guide to async/await in TypeScript

TypeScript’s async/await lets you write asynchronous code that reads like synchronous code, making it easier to understand, maintain, and reason about.

Olasunkanmi John Ajiboye
Jan 28, 2026 ⋅ 17 min read
the replay jan 28

The Replay (1/28/26): Anti-frameworkism, dev superpowers, and more

Discover what’s new in The Replay, LogRocket’s newsletter for dev and engineering leaders, in the January 28th issue.

Matt MacCormack
Jan 28, 2026 ⋅ 33 sec read
View all posts

3 Replies to "Writing a working chat server in Node"

  1. This is a nice breakdown of Socket chat servers. I’m currently doing something similar on a personal project. I also have events emitted when a user sends a friend request, accepts the request, etc.

    Do you recommend storing that Socket instance to user ID map in a service like Redis? I’m thinking of ways to scale up my current implementation.

  2. Hey O. Okeh, thanks for reading!
    In regards to your question, it depends. If what you’re looking for is scaling up to accommodate more users, you need more instances running. +
    I’m assuming you’ve created a dedicated chat service, which you should be able to clone.Then storing session information in Redis will help you more than storing the socket instance-user id map, because that way, your services can remain stateless, and clients can connect to any copy of your service (and any service will have access to the shared memory that Redis represents) without without losing session data.

    So my recommendation would be to use Redis as a shared memory if that is what you need, and keep cloning your chat services with a possible load balancer in front of them.

Leave a Reply

Would you be interested in joining LogRocket's developer community?

Join LogRocket’s Content Advisory Board. You’ll help inform the type of content we create and get access to exclusive meetups, social accreditation, and swag.

Sign up now