2019-09-08
2436
#node
Fernando Doglio
5657
Sep 8, 2019 ⋅ 8 min read

Writing a working chat server in Node

Fernando Doglio Technical Manager at Globant. Author of books and maker of software things. Find me online at fdoglio.com.

Recent posts:

ai dev tool power rankings

AI dev tool power rankings & comparison [Dec. 2025]

Compare the top AI development tools and models of December 2025. View updated rankings, feature breakdowns, and find the best fit for you.

Chizaram Ken
Dec 12, 2025 ⋅ 10 min read
the replay december 10

The Replay (12/10/25): Fixing AI code, over-engineering JavaScript, and more

Fixing AI code, over-engineering JavaScript, and more: discover what’s new in The Replay, LogRocket’s newsletter for dev and engineering leaders, in the December 10th issue.

Matt MacCormack
Dec 10, 2025 ⋅ 33 sec read

How to use TOON to reduce your token usage by 60%

TOON is a lightweight format designed to reduce token usage in LLM prompts. This post breaks down how it compares to JSON, where the savings come from, and when it actually helps.

Rosario De Chiara
Dec 10, 2025 ⋅ 5 min read
Fixing AI Generated Code

Fixing AI-generated code: 5 ways to debug, test, and ship safely

Andrew Evans, principal engineer and tech lead at CarMax discusses five ways to fix AI-generated code and help you debug, test, and ship safely.

Andrew Evans
Dec 10, 2025 ⋅ 9 min read
View all posts

3 Replies to "Writing a working chat server in Node"

  1. This is a nice breakdown of Socket chat servers. I’m currently doing something similar on a personal project. I also have events emitted when a user sends a friend request, accepts the request, etc.

    Do you recommend storing that Socket instance to user ID map in a service like Redis? I’m thinking of ways to scale up my current implementation.

  2. Hey O. Okeh, thanks for reading!
    In regards to your question, it depends. If what you’re looking for is scaling up to accommodate more users, you need more instances running. +
    I’m assuming you’ve created a dedicated chat service, which you should be able to clone.Then storing session information in Redis will help you more than storing the socket instance-user id map, because that way, your services can remain stateless, and clients can connect to any copy of your service (and any service will have access to the shared memory that Redis represents) without without losing session data.

    So my recommendation would be to use Redis as a shared memory if that is what you need, and keep cloning your chat services with a possible load balancer in front of them.

Leave a Reply

Would you be interested in joining LogRocket's developer community?

Join LogRocket’s Content Advisory Board. You’ll help inform the type of content we create and get access to exclusive meetups, social accreditation, and swag.

Sign up now