2024-01-29
3307
#node#react
Avanthika Meenakshi
1936
Jan 29, 2024 â‹… 11 min read

WebSockets tutorial: How to go real-time with Node and React

Avanthika Meenakshi First, solve the problem. Then, write the code.

Recent posts:

Building a Full-Featured Laravel Admin Dashboard with Filament

Building a full-featured Laravel admin dashboard with Filament

Build scalable admin dashboards with Filament and Laravel using Form Builder, Notifications, and Actions for clean, interactive panels.

Kayode Adeniyi
Dec 20, 2024 â‹… 5 min read
Working With URLs In JavaScript

Working with URLs in JavaScript

Break down the parts of a URL and explore APIs for working with them in JavaScript, parsing them, building query strings, checking their validity, etc.

Joe Attardi
Dec 19, 2024 â‹… 6 min read
Lazy Loading Vs. Eager Loading

Lazy loading vs. Eager loading

In this guide, explore lazy loading and error loading as two techniques for fetching data in React apps.

Njong Emy
Dec 18, 2024 â‹… 5 min read
Deno logo over an orange background

How to migrate your Node.js app to Deno 2.0

Deno is a popular JavaScript runtime, and it recently launched version 2.0 with several new features, bug fixes, and improvements […]

Yashodhan Joshi
Dec 17, 2024 â‹… 7 min read
View all posts

9 Replies to "WebSockets tutorial: How to go real-time with Node and React"

  1. Great, post have you come across any issues in real-world scenario, where a single server has exposed a port on node.js server and multiple clients~80 has seen a deadlock and websocket blockage?

  2. Hi Avanthika , great post.
    Do you know if I can set the header with authentication tokens in the handshake.I mean using W3CW websocer api.
    Apparently the W3CW websocket api only support 2 arguments in the cosntructor.
    there is any way to do that?
    Thanks.

  3. FYI the code block under “Sending and listening to messages on the client side” is the same as the setup block earlier in the article and doesn’t show the example of using client.send.

  4. It’s the same in “Sending and listening to messages on the server side”. The server side was never updated to explain how the editorContent is stored, its scope, nor how to store active users. Very good article otherwise. I like that it isn’t a complete code project and one must dissect it a bit to make it work for any situation. In my case, I integrated this into a new app using react hooks (useState and useEffect).

  5. SSE doesn’t make developers tired. LOL. WebSockets dev is, in fact, far more complicated. The maximum 6 browser connections for SSE also no longer exists with HTTP/2, while WebSockets continue to be blocked by some proxies and load balancers. And most chat apps are actually a perfect use case for SSE because users generally aren’t posting 60 messages per second. There is useful example code on DigitalOcean and Marmelab.com.

  6. “we can’t send data directly from the client (frontend) to the server (backend) without implementing workarounds such as polling”

    Are client and server switched up here? You can send data directly to the server in a post request.

Leave a Reply