2022-07-07
1601
#rust
Martin Kimani
122093
Jul 7, 2022 ⋅ 5 min read

Integrating a Rust module into an Android app

Martin Kimani Innovative frontend developer with five years of experience building responsive websites. Proficient in HTML, CSS, and JavaScript, as well as modern libraries and frameworks. I'm passionate about usability and I possess a working knowledge of graphic design.

Recent posts:

Introducing Valdi

Should you bet on Valdi instead of React Native?

Valdi skips the JavaScript runtime by compiling TypeScript to native views. Learn how it compares to React Native’s new architecture and when the trade-off makes sense.

Ikeh Akinyemi
Dec 30, 2025 ⋅ 7 min read
8 frontend development trends 2026

The 8 trends that will define web development in 2026

What trends will define web development in 2026? Check out the eight most important trends of the year, from AI-first development to TypeScript’s takeover.

David Omotayo
Dec 30, 2025 ⋅ 6 min read
AI First Debugging

AI-first debugging: Tools and techniques for faster root cause analysis

AI-first debugging augments traditional debugging with log clustering, pattern recognition, and faster root cause analysis. Learn where AI helps, where it fails, and how to use it safely in production.

Alexander Godwin
Dec 29, 2025 ⋅ 6 min read

Container queries in 2026: Powerful, but not a silver bullet

Container queries let components respond to their own layout context instead of the viewport. This article explores how they work and where they fit alongside media queries.

Sebastian Weber
Dec 26, 2025 ⋅ 12 min read
View all posts

One Reply to "Integrating a Rust module into an Android app"

  1. Yeeeaah…. There’s a wee bit of presupposition of knowledge here that makes this a less-than-useful tutorial for someone just starting out. Speaking as someone who’s just spent many, many hours trying to even get the damn thing to BUILD, I can say with confidence that if you don’t have fairly extensive knowledge in both Rust AND Android (and a generous smattering of one of the C languages), these are not the droids you are looking for; move along.

    Not sure if you know enough? Take this simple test to find out!

    In this tutorial’s first step following the Table of Contents – Prerequisites – you’ll note the author specifies GCC is a requirement. Perfect! Get it installed and set up… without using a package manager like Homebrew/MacPorts, Cygwin, OpenPkg, etc. If you can muddle your way through that? You can probably finish this tutorial without wanting to kill someone when you reach the final step of “You may have to tamper with AndroidManifest.xml and add an activity node to the document to unite the activities into one app,” with literally NO further instructions, waaaaaaaay down at the bottom.

    To me, at least, this feels like a tutorial began with the best of intentions, in which the author got bored halfway through and cut enough corners to yield a triangle from the original square.

Leave a Reply

Hey there, want to help make our blog better?

Join LogRocket’s Content Advisory Board. You’ll help inform the type of content we create and get access to exclusive meetups, social accreditation, and swag.

Sign up now