Ovie Okeh
Jul 4, 2023 ⋅ 13 min read

Implement a WebAssembly WebGL viewer using Rust

Ovie Okeh Programming enthusiast, lover of all things that go beep.

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2 Replies to "Implement a WebAssembly WebGL viewer using Rust"

  1. hello! thx for the tutorial, just want to notify two minor bugs found in my buildup:

    (1) seems that ‘WebGlProgram’ is also needed in the line of ‘use web_sys::{WebGlRenderingContext, WebGlShader};’

    (2) lacks ‘pkg’ dependency in the final ‘webassembly-webgl-viewer-tutorial-final-version’ on your GitHub page.

    hope that might help & hav a nice day!

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