2023-07-04
3884
#rust#webassembly
Ovie Okeh
172695
105
Jul 4, 2023 â‹… 13 min read

Implement a WebAssembly WebGL viewer using Rust

Ovie Okeh Programming enthusiast, lover of all things that go beep.

Recent posts:

React Native List Components: FlashList, FlatList, And More

React Native list components: FlashList, FlatList, and more

Explore the evolution of list components in React Native, from `ScrollView`, `FlatList`, `SectionList`, to the recent `FlashList`.

Chimezie Innocent
Jan 16, 2025 â‹… 4 min read
Building An AI Agent For Your Frontend Project

Building an AI agent for your frontend project

Explore the benefits of building your own AI agent from scratch using Langbase, BaseUI, and Open AI, in a demo Next.js project.

Ivaylo Gerchev
Jan 15, 2025 â‹… 12 min read
building UI sixty seconds shadcn framer ai

Building a UI in 60 seconds with Shadcn and Framer AI

Demand for faster UI development is skyrocketing. Explore how to use Shadcn and Framer AI to quickly create UI components.

Peter Aideloje
Jan 14, 2025 â‹… 6 min read
Server-Side Rendering With React Router V7

Server-side rendering with React Router v7

The recent merge of Remix and React Router in React Router v7 provides a full-stack framework for building modern SSR and SSG applications.

Amazing Enyichi Agu
Jan 13, 2025 â‹… 20 min read
View all posts

2 Replies to "Implement a WebAssembly WebGL viewer using Rust"

  1. hello! thx for the tutorial, just want to notify two minor bugs found in my buildup:

    (1) seems that ‘WebGlProgram’ is also needed in the line of ‘use web_sys::{WebGlRenderingContext, WebGlShader};’

    (2) lacks ‘pkg’ dependency in the final ‘webassembly-webgl-viewer-tutorial-final-version’ on your GitHub page.

    hope that might help & hav a nice day!

Leave a Reply