Learn how to integrate MediaPipe’s Tasks API into a React app for fast, in-browser object detection using your webcam.
Integrating AI into modern frontend apps can be messy. This tutorial shows how the Vercel AI SDK simplifies it all, with streaming, multimodal input, and generative UI.
Interviewing for a software engineering role? Hear from a senior dev leader on what he looks for in candidates, and how to prepare yourself.
Set up real-time video streaming in Next.js using HLS.js and alternatives, exploring integration, adaptive streaming, and token-based authentication.
4 Replies to "Why Go wasn’t the right choice for the TypeScript compiler"
Average rust user coping that someone used something other than their favourite language and rationalising their own thoughts with a blog:
You’re missing the point here. Speed was just the headline. From the developers (see https://github.com/microsoft/typescript-go/discussions/411#discussioncomment-12476218):
The TypeScript compiler’s move to Go was influenced by specific technical requirements, such as the need for structural compatibility with the existing JavaScript-based codebase, ease of memory management, and the ability to handle complex graph processing efficiently. After evaluating numerous languages and making multiple prototypes — including in C# — Go emerged as the optimal choice, providing excellent ergonomics for tree traversal, ease of memory allocation, and a code structure that closely mirrors the existing compiler, enabling easier maintenance and compatibility.
I’m sorry, but this reads like an AI-generated post with surface-level opinions.
It was enough to read only the title of the article to realize that it was written by Rust the fanatic.