2022-06-30
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#unity
Diego Giacomelli
120762
Jun 30, 2022 â‹… 8 min read

The fundamentals of Unity 2D colliders

Diego Giacomelli Programmer since 2001. Aspiring game developer since childhood. I write about C#, Unity 3D, game development and web development, and more. Currently interested in anything that I can code with C#.

Recent posts:

Why Go wasn’t the right choice for the TypeScript compiler

Why Go wasn’t the right choice for the TypeScript compiler

The switch to Go may be a pragmatic move in the short term, but it risks alienating the very developers who built the tools that made TypeScript indispensable in the first place.

Muhammed Ali
May 8, 2025 â‹… 4 min read

How to format dates in JavaScript: Methods, libraries, and best practices

JavaScript date handling can be tough. Here are some native Date API tools and specialized libraries to tackle them with.

Nelson Michael
May 8, 2025 â‹… 8 min read
tailwind typography

How to use the Tailwind Typography plugin

Walk you through how to set up and use the Tailwind Typography plugin, also known as the @tailwindcss/typography or the prose plugin.

David Omotayo
May 7, 2025 â‹… 7 min read
Running TypeScript In Node.js: Tsx Vs. Ts-node Vs. Native

Running TypeScript in Node.js: tsx vs. ts-node vs. native

TypeScript adds static typing to JavaScript code, which helps reduce unpredictable behavior and bugs. In the past, TypeScript code couldn’t […]

Amazing Enyichi Agu
May 7, 2025 â‹… 8 min read
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