2022-06-30
2494
#unity
Diego Giacomelli
120762
Jun 30, 2022 ⋅ 8 min read

The fundamentals of Unity 2D colliders

Diego Giacomelli Programmer since 2001. Aspiring game developer since childhood. I write about C#, Unity 3D, game development and web development, and more. Currently interested in anything that I can code with C#.

Recent posts:

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How to use ChatGPT Atlas for frontend debugging, testing, and more

Learn how ChatGPT’s new browser Atlas fits into a frontend developer’s toolkit, including the debugging and testing process.

Emmanuel John
Nov 20, 2025 ⋅ 10 min read

Why composition – not reactivity – leads UI’s future

Users don’t think in terms of frontend or backend; they just see features. This article explores why composition, not reactivity, is becoming the core organizing idea in modern UI architecture.

Oscar Jite-Orimiono
Nov 20, 2025 ⋅ 6 min read
the replay nov 19

The Replay (11/19/25): React 19.2 async, GitHub Octoverse, and more

Discover what’s new in The Replay, LogRocket’s newsletter for dev and engineering leaders, in the November 19th issue.

Matt MacCormack
Nov 19, 2025 ⋅ 33 sec read

React 19.2: The async shift is finally here

Jack Herrington writes about how React 19.2 rebuilds async handling from the ground up with use(), , useTransition(), and now View Transitions.

Jack Herrington
Nov 19, 2025 ⋅ 5 min read
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