2022-06-30
2494
#unity
Diego Giacomelli
120762
Jun 30, 2022 ⋅ 8 min read

The fundamentals of Unity 2D colliders

Diego Giacomelli Programmer since 2001. Aspiring game developer since childhood. I write about C#, Unity 3D, game development and web development, and more. Currently interested in anything that I can code with C#.

Recent posts:

When to use CSS text-wrap: balance vs text-wrap: pretty

When to use CSS text-wrap: balance vs. text-wrap: pretty

Compare and contrast two CSS components, text-wrap: balance and text-wrap: pretty, and discuss their benefits for better UX.

Daniel Schwarz
Nov 7, 2025 ⋅ 5 min read

Remix 3 ditched React: Should you stick with it?

Remix 3 ditches React for a Preact fork and a “Web-First” model. Here’s what it means for React developers — and why it’s controversial.

Ikeh Akinyemi
Nov 7, 2025 ⋅ 4 min read

Autogen vs. Crew AI: Choosing the right agentic framework

A quick guide to agentic AI. Compare Autogen and Crew AI to build autonomous, tool-using multi-agent systems.

Kapeel Kokane
Nov 7, 2025 ⋅ 11 min read
ai dev tool power rankings

AI dev tool power rankings & comparison [Nov 2025]

Compare the top AI development tools and models of November 2025. View updated rankings, feature breakdowns, and find the best fit for you.

Chizaram Ken
Nov 6, 2025 ⋅ 9 min read
View all posts

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