2022-06-30
2494
#unity
Diego Giacomelli
120762
Jun 30, 2022 â‹… 8 min read

The fundamentals of Unity 2D colliders

Diego Giacomelli Programmer since 2001. Aspiring game developer since childhood. I write about C#, Unity 3D, game development and web development, and more. Currently interested in anything that I can code with C#.

Recent posts:

Vue logo over a brown background.

A guide to two-way binding in Vue

Learn how to implement one-way and two-way data binding in Vue.js, using v-model and advanced techniques like defineModel for better apps.

David Omotayo
Nov 22, 2024 â‹… 10 min read
TypeScript logo over a pink and white background.

Drizzle vs. Prisma: Which ORM is best for your project?

Compare Prisma and Drizzle ORMs to learn their differences, strengths, and weaknesses for data access and migrations.

Temitope Oyedele
Nov 21, 2024 â‹… 10 min read
Practical Implementation Of The Rule Of Least Power For Developers

Practical implementation of the Rule of Least Power for developers

It’s easy for devs to default to JavaScript to fix every problem. Let’s use the RoLP to find simpler alternatives with HTML and CSS.

Timonwa Akintokun
Nov 21, 2024 â‹… 8 min read
Rust logo over black marble background.

Handling memory leaks in Rust

Learn how to manage memory leaks in Rust, avoid unsafe behavior, and use tools like weak references to ensure efficient programs.

Ukeje Goodness
Nov 20, 2024 â‹… 4 min read
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