2022-06-30
2494
#unity
Diego Giacomelli
120762
Jun 30, 2022 â‹… 8 min read

The fundamentals of Unity 2D colliders

Diego Giacomelli Programmer since 2001. Aspiring game developer since childhood. I write about C#, Unity 3D, game development and web development, and more. Currently interested in anything that I can code with C#.

Recent posts:

Use TypeScript Instead Of Python For ETL Pipelines

Use TypeScript instead of Python for ETL pipelines

Build a TypeScript ETL pipeline that extracts, transforms, and loads data using Prisma, node-cron, and modern async/await practices.

Muhammed Ali
Apr 17, 2025 â‹… 6 min read
best react charts libraries

Best React chart libraries (2025 update): Features, performance & use cases

Looking for the best React charting library? Compare the latest options, from Recharts to MUI X Charts, and see which one fits your project best.

Hafsah Emekoma
Apr 16, 2025 â‹… 10 min read
TypeScript Is Going Go: Why It's The Pragmatic Choice

TypeScript is going Go: Why it’s the pragmatic choice

Explore why the TypeScript team is porting the compiler to Go in TypeScript 7. Learn how this shift impacts performance, tooling, and the future of the TypeScript ecosystem.

John Reilly
Apr 16, 2025 â‹… 9 min read
six RAG types you should know

6 retrieval augmented generation (RAG) techniques you should know

Explore six powerful RAG techniques to enhance LLMs with external data for smarter, real-time AI-driven web applications.

Rosario De Chiara
Apr 16, 2025 â‹… 6 min read
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