2022-06-30
2494
#unity
Diego Giacomelli
120762
Jun 30, 2022 ⋅ 8 min read

The fundamentals of Unity 2D colliders

Diego Giacomelli Programmer since 2001. Aspiring game developer since childhood. I write about C#, Unity 3D, game development and web development, and more. Currently interested in anything that I can code with C#.

Recent posts:

10 React features that let you delete old code in 2026

React 19.3 and modern CSS make several common patterns unnecessary. Here are 10 features that let you delete old React code and simplify your apps.

Chizaram Ken
Oct 9, 2026 ⋅ 7 min read

The top 10 AI agent frameworks to know in 2026

Explore the top AI agent frameworks in 2026 and compare how they handle tools, memory, structured output, streaming, and step limits.

Ikeh Akinyemi
Oct 7, 2026 ⋅ 15 min read
13 Best Tailwind CSS Component Libraries

The 13 best Tailwind CSS component libraries

Tailwind CSS component libraries provide pre-built components to streamline the process of developing aesthetic, user-friendly interfaces.

Ivaylo Gerchev
Oct 2, 2026 ⋅ 8 min read
Using Jev to route messages and reduce LLM calls

Using Jev to route messages and reduce LLM calls

Jev is a TypeSafe AI decision model that classifies messages using typed questions. Learn how to use it for routing to reduce unnecessary LLM calls.

David Omotayo
Oct 2, 2026 ⋅ 8 min read
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