Diego Giacomelli

  Programmer since 2001. Aspiring game developer since childhood. I write about C#, Unity 3D, game development and web development, and more. Currently interested in anything that I can code with C#.


2 Stories by Diego Giacomelli

6 modern C# features for cleaner Unity code

Discover how to use the switch expression, property pattern, type pattern, and more to write less and more modern C# code on Unity.
0 5 min read

The fundamentals of Unity 2D colliders

Learn about the common properties and behaviors of Unity 2D colliders and how they interact with each other.
0 8 min read