2024-07-15
1761
#rust
MacBobby Chibuzor
142078
Jul 15, 2024 â‹… 6 min read

A complete guide to running Rust on Arduino

MacBobby Chibuzor Go, Solidity, and Haskell developer interested in the cloud native world and blockchain technology. A fanatic for technical writing and open source contribution.

Recent posts:

A Guide To Wrapper Vs. Container Classes In CSS

A guide to wrapper vs. container classes in CSS

A breakdown of the wrapper and container CSS classes, how they’re used in real-world code, and when it makes sense to use one over the other.

Temitope Oyedele
Jul 7, 2025 â‹… 10 min read
Stagehand and Gemini logos on a gradient background symbolizing AI web automation

How to build a web-based AI agent with Stagehand and Gemini

This guide walks you through creating a web UI for an AI agent that browses, clicks, and extracts info from websites powered by Stagehand and Gemini.

Elijah Asaolu
Jul 4, 2025 â‹… 8 min read
Getting Started With Claude 4 API: A Developer's Walkthrough

Getting started with Claude 4 API: A developer’s walkthrough

This guide explores how to use Anthropic’s Claude 4 models, including Opus 4 and Sonnet 4, to build AI-powered applications.

Andrew Baisden
Jul 3, 2025 â‹… 16 min read
ai dev tool power rankings

AI dev tool power rankings & comparison [July 2025 edition]

Which AI frontend dev tool reigns supreme in July 2025? Check out our power rankings and use our interactive comparison tool to find out.

Chizaram Ken
Jul 2, 2025 â‹… 3 min read
View all posts

7 Replies to "A complete guide to running Rust on Arduino"

  1. > Starting a new Arduino project with avrdude

    > Starting a new project is made simpler with the cargo-generate crate. Simply run the following commands consecutively to create a new project:

    > cargo install cargo-generate

    where? run the commands *where* ?

  2. > Alternatively, you can run the command below to install the libudev-sys crate:

    ^ This tripped me up big-time! If you install libudev-sys via apt you must NOT put the dependency in cargo or it will break your build. I spent about and hour trying to fix this before I re-read the instructions and actually paid attention to the word “alternatively”.

  3. Setting the USB-Port under Windows isnt mentioned here unfortunately. I had to try this a bit and looked for how you list devices under windows:

    “`Get-PnpDevice -PresentOnly | Where-Object { $_.InstanceId -match ‘^USB’ } | Format-List“`
    in powershell gets you something. You have to look through your USB devices and find where the Microcontroller is located, and then put in the port like this in the cargo\config.toml file (as mentioned in the ravedude repo):

    “`runner = “ravedude uno -cb 57600 -P COM3″“`

    COM3 here is where the USB-Port showed up on my machine, uno is the target microcontroller, cb appears to be some sort of datalink speed (should be preset).

    Using ravedude it is possible to simply use cargo run and just flashing the code on the uno which is very neat.

    1. Nice one man!

      I didn’t know the part about the config.toml file, but you can find the COM port to use through the Arduino IDE or in Device Manager (built in to windows) if you want a GUI way to do it.

Leave a Reply