2023-02-16
1492
#rust
Damilare Jolayemi
159488
107
Feb 16, 2023 ⋅ 5 min read

How to build polymorphic components in Rust

Damilare Jolayemi Damilare is an enthusiastic problem-solver who enjoys building whatever works on the computer. He has a knack for slapping his keyboards till something works. When he's not talking to his laptop, you'll find him hopping on road trips and sharing moments with his friends, or watching shows on Netflix.

Recent posts:

Cache components in Next.js: Faster pages with partial pre-rendering

Cache components in Next.js: Faster pages with partial pre-rendering

Cache components change how rendering decisions are made in Next.js, allowing static and dynamic UI to coexist on the same page without blocking the initial render.

Temitope Oyedele
Jan 30, 2026 ⋅ 8 min read

Implementing local-first agentic AI: A practical guide

A practical walkthrough of building local-first, privacy-preserving AI agents using small language models.

Rosario De Chiara
Jan 29, 2026 ⋅ 5 min read
A Guide To Async/Await In TypeScript

A guide to async/await in TypeScript

TypeScript’s async/await lets you write asynchronous code that reads like synchronous code, making it easier to understand, maintain, and reason about.

Olasunkanmi John Ajiboye
Jan 28, 2026 ⋅ 17 min read
the replay jan 28

The Replay (1/28/26): Anti-frameworkism, dev superpowers, and more

Discover what’s new in The Replay, LogRocket’s newsletter for dev and engineering leaders, in the January 28th issue.

Matt MacCormack
Jan 28, 2026 ⋅ 33 sec read
View all posts

2 Replies to "How to build polymorphic components in Rust"

  1. It looks like the code example in the Enum section omits the definition of the enum Creature. Could that be fixed or could you send me the complete example.

  2. The dynamic dispatch section has the two lines

    dynamic_dispatch(cat); // Cat is walking
    dynamic_dispatch(dog); // Dog is walking

    I think they should be

    dynamic_dispatch(&cat); // Cat is walking
    dynamic_dispatch(&dog); // Dog is walking

    instead.

Leave a Reply

Would you be interested in joining LogRocket's developer community?

Join LogRocket’s Content Advisory Board. You’ll help inform the type of content we create and get access to exclusive meetups, social accreditation, and swag.

Sign up now