2022-09-28
2534
#flutter
Attila Vago
134042
Sep 28, 2022 ⋅ 9 min read

Simulation vs. real device testing for Flutter apps

Attila Vago Pragmatic software engineer, editor, writer, and occasional music critic. LEGO fan, Mac user, vinyl record collector, and overall cool nerd. JS and Flutter enthusiast. Accessibility advocate.

Recent posts:

Using ElectricSQL to build a local-first application

ElectricSQL is a cool piece of software with immense potential. It gives developers the ability to build a true local-first application.

Rahul Padalkar
Dec 1, 2023 ⋅ 11 min read
Using Rust And Leptos To Build Beautiful Declarative User Interfaces

Using Rust and Leptos to build beautiful, declarative UIs

Leptos is an amazing Rust web frontend framework that makes it easier to build scalable, performant apps with beautiful, declarative UIs.

Eze Sunday
Nov 30, 2023 ⋅ 10 min read
5 Best JavaScript Multi-Dimensional Array Libraries

5 best JavaScript multidimensional array libraries

Learn more about the 5 best JavaScript libraries for dealing with multidimensional arrays, such as ndarray, math.js, and NumJs.

Pascal Akunne
Nov 30, 2023 ⋅ 4 min read
Dom Scandinaro Leader Spotlight

Leader Spotlight: Leading by experience with Dom Scandinaro

We spoke with Dom about his approach to balancing innovation with handling tech debt and to learn how he stays current with technology.

Jessica Srinivas
Nov 30, 2023 ⋅ 6 min read
View all posts

One Reply to "Simulation vs. real device testing for Flutter apps"

  1. Also, a quick plus for Android Devices is the availability of wireless Debugging, where you can run multiple instances on different team members’ devices, which enables them to go through the app flow and you’d see their logs in real time without everyone requiring a cabled connection to your computer.

Leave a Reply