2022-09-13
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#unity
James LaFritz
131290
Sep 13, 2022 â‹… 21 min read

Getting started with Unity Shader Graph nodes

James LaFritz I have been using the Unity Game Engine since 2015 and programming in C# since 2006. I started off as a hobbyist and developed it into a career with GameDevHQ. You can find me at GameDevHQ, GitHub, or my blog.

Recent posts:

How to win clients with a Flutter web demo that feels real

How to win clients with a Flutter web demo that feels real

Use Flutter to build browser-based app demos that help clients visualize the product, speed up buy-in, and close deals faster.

Lewis Cianci
Mar 21, 2025 â‹… 5 min read
TypeScript Is Getting A 10x Faster Compiler —Here’s What It Means For Developers

TypeScript is getting a 10x faster compiler — here’s what it means for developers

TypeScript’s new Go-based compiler offers 10x faster builds, improved CI/CD performance, quicker editor startup, and enhanced hot reload times.

Kapeel Kokane
Mar 21, 2025 â‹… 6 min read

How to manage JavaScript closures in React

Learn how to manage JavaScript closures in React and explore real-life examples of proper JavaScript closure management.

Andrew Evans
Mar 21, 2025 â‹… 10 min read
how to use css variables

How to use CSS variables like a pro

By building these four simple projects, you’ll learn how CSS variables can help you write reusable, elegant code and streamline the way you build websites.

Idorenyin Obong
Mar 20, 2025 â‹… 18 min read
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