James LaFritz

  https://ktmarine1999.medium.com/ I have been using the Unity Game Engine since 2015 and programming in C# since 2006. I started off as a hobbyist and developed it into a career with GameDevHQ. You can find me at GameDevHQ, GitHub, or my blog.

   



1 Stories by James LaFritz

Performance in Unity: async, await, and Tasks vs. coroutines, C# Job System, and burst compiler

Here, we cover what async, await, and Task in C# are and how to use them in Unity to gain performance in projects.
0 16 min read