2022-09-13
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#unity
James LaFritz
131290
Sep 13, 2022 â‹… 21 min read

Getting started with Unity Shader Graph nodes

James LaFritz I have been using the Unity Game Engine since 2015 and programming in C# since 2006. I started off as a hobbyist and developed it into a career with GameDevHQ. You can find me at GameDevHQ, GitHub, or my blog.

Recent posts:

​​Solving Micro-Frontend Challenges With Module Federation

​​Solving micro-frontend challenges with Module Federation

webpack’s Module Federation allows you to easily share code and dependencies between applications, helpful in micro-frontend architecture.

Peter Aideloje
Jan 23, 2025 â‹… 7 min read
typescript object destructuring

TypeScript object destructuring and you

Whether you’re part of the typed club or not, one function within TypeScript that can make life a lot easier is object destructuring.

Lewis Cianci
Jan 22, 2025 â‹… 5 min read
master state management hydration Nuxt usestate

Nuxt state management and hydration with useState

useState can effectively replace ref in many scenarios and prevent Nuxt hydration mismatches that can lead to unexpected behavior and errors.

Yan Sun
Jan 20, 2025 â‹… 8 min read
React Native List Components: FlashList, FlatList, And More

React Native list components: FlashList, FlatList, and more

Explore the evolution of list components in React Native, from `ScrollView`, `FlatList`, `SectionList`, to the recent `FlashList`.

Chimezie Innocent
Jan 16, 2025 â‹… 4 min read
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