2022-09-13
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#unity
James LaFritz
131290
Sep 13, 2022 â‹… 21 min read

Getting started with Unity Shader Graph nodes

James LaFritz I have been using the Unity Game Engine since 2015 and programming in C# since 2006. I started off as a hobbyist and developed it into a career with GameDevHQ. You can find me at GameDevHQ, GitHub, or my blog.

Recent posts:

too many tools: How to manage frontend tool overload

Too many tools: How to manage frontend tool overload

Read about how the growth of frontend development created so many tools, and how to manage tool overload within your team.

Shalitha Suranga
Sep 11, 2025 â‹… 12 min read
shruti kapoor the modern ai stack

What you actually need to build and ship AI-powered apps in 2025

Discover what you actually need to build and ship AI-powered apps in 2025, with tips for which tools to choose and how to implement them.

Shruti Kapoor
Sep 10, 2025 â‹… 10 min read
ai dev tool power rankings

AI dev tool power rankings & comparison [Sept 2025]

Compare the top AI development tools and models of September 2025. View updated rankings, feature breakdowns, and find the best fit for you.

Chizaram Ken
Sep 10, 2025 â‹… 9 min read
file based routing in react router

File-based routing in React Router v7 – Why keep it optional?

Explore the new mode that introduced file-based routing in v7, why it remains optional, and when to use it or stick with a different approach.

Elijah Asaolu
Sep 9, 2025 â‹… 6 min read
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