2024-08-15
1785
#typescript
Kealan Parr
121310
Aug 15, 2024 ⋅ 6 min read

How to extend enums in TypeScript

Kealan Parr Software engineer, technical writer and member of the Unicode Consortium.

Recent posts:

How to build agentic AI when your data can’t leave the network

Large hosted LLMs aren’t always an option. Learn how to build agentic AI with small, local models that preserve privacy and scale.

Rosario De Chiara
Dec 23, 2025 ⋅ 5 min read
frontend wrapped top stories of 2025

Frontend Wrapped 2025: The 10 storylines that defined the year

What storylines defined 2025 in frontend development? We power rank them all, from AI advancements to supply chain attacks and framework breakthroughs.

Chizaram Ken
Dec 23, 2025 ⋅ 6 min read
Getting Started With NativeWind: Tailwind For React Native

Getting started with NativeWind: Tailwind for React Native

Learn how to style React Native apps with Tailwind using NativeWind v4.

Chinwike Maduabuchi
Dec 22, 2025 ⋅ 14 min read
The 10 Best React Native Component Libraries You Should Know

The 10 best React Native UI libraries of 2026

A practical guide to the best React Native UI libraries in 2026, with comparisons across performance, theming, accessibility, and Expo compatibility.

Aman Mittal
Dec 22, 2025 ⋅ 12 min read
View all posts

2 Replies to "How to extend enums in TypeScript"

  1. >In the above code block, we used an intersection type. The intersection acts like an “or,” which simply means that the DoorState type will either be of type Door or of type DoorFrame.

    Isn’t that a union type? Although, the resultant type will let code only compile if the type is used such that only properties in the *intersection* of the types being unioned is accessed.

  2. > Can you extend enums?
    > The short answer is no, you can’t extend enums because TypeScript offers no language feature to > extend them.

    Depends on what you mean by “extend”… but either way, this sentence is pretty falsy. You might not be able to use an `extends` heritage clause as you would with interfaces or classes, but enums are subject to declaration merging in the same manner as namespaces (both `namespace` and the legacy `module` keyword), and interfaces/classes (at the type-level).

    You can also extend the functionality of an enum with static methods, in the same way you would by defining a namespace with the same name as an existing class or function to add types or static methods/properties.

    Here’s a brief real world example:
    “`ts
    // svg path segment commands
    enum Command {
    MoveToAbs = “M”,
    MoveToRel = “m”,
    LineToAbs = “L”,
    LineToRel = “l”,
    // …
    }

    namespace Command {
    // adding types, available as `Command.Absolute` or `Command.Relative`:
    export type Absolute = Command.MoveToAbs | Command.LineToAbs;
    export type Relative = Command.MoveToRel | Command.LineToRel;

    // add runtime functionality with type guards
    export function isAbsolute(it: unknown): it is Absolute {
    return it === Command.MoveToAbs || it === Command.LineToAbs;
    }

    export function isRelative(it: unknown): it is Relative {
    return it === Command.MoveToRel || it === Command.LineToRel;
    }
    }
    “`

Leave a Reply

Would you be interested in joining LogRocket's developer community?

Join LogRocket’s Content Advisory Board. You’ll help inform the type of content we create and get access to exclusive meetups, social accreditation, and swag.

Sign up now