A good developer always tests their code, however, common testing methods may be too simplistic in some cases. Depending on the complexity of a project, you may need to run advanced tests to accurately evaluate the performance of your code.
In this article, we’ll examine a few patterns for testing in Go that will help you write effective tests for any project. We’ll cover concepts like mocking, test fixtures, test helpers, and golden files, and you’ll see how you can apply each technique in a real-world scenario.
To follow along with this article, you should have prior knowledge of unit testing in Go. Let’s get started!
First, let’s consider a common scenario, testing HTTP handlers. HTTP handlers should be loosely coupled with their dependencies, making it easy to isolate an element for testing without impacting the rest of the code. If your HTTP handlers are well designed initially, testing should be fairly straightforward.
Let’s consider a basic test that checks the status code of the following HTTP handler:
func index(w http.ResponseWriter, r *http.Request) { w.WriteHeader(http.StatusOK) }
The index()
handler above should return a 200 OK response for every request. Let’s verify the handler’s response with the following test:
func TestIndexHandler(t *testing.T) { w := httptest.NewRecorder() r := httptest.NewRequest(http.MethodGet, "/", nil) index(w, r) if w.Code != http.StatusOK { t.Errorf("Expected status: %d, but got: %d", http.StatusOK, w.Code) } }
In the code snippet above, we use the httptest
package to test the index()
handler. We returned an httptest.ResponseRecorder
, which implements the http.ResponseWriter
interface through the NewRecorder()
method. http.ResponseWriter
records any mutations, allowing us to make assertions in the test.
We can also create an HTTP request using the httptest.NewRequest()
method. Doing so specifies the types of requests expected by the handler, like the request method, query parameters, and response body. You can also set request headers after obtaining the http.Request
object through the http.Header
type.
After calling the index()
handler with the http.Request
object and response recorder, you can directly inspect the handler’s response using the Code
property. To make assertions on other properties on the response, like the headers or the body, you can access the appropriate method or property on the response recorder:
$ go test -v === RUN TestIndexHandler --- PASS: TestIndexHandler (0.00s) PASS ok github.com/ayoisaiah/random 0.004s
Now, let’s consider another common scenario in which our HTTP handler has a dependency on an external service:
func getJoke(w http.ResponseWriter, r *http.Request) { u, err := url.Parse(r.URL.String()) if err != nil { http.Error(w, err.Error(), http.StatusInternalServerError) return } jokeId := u.Query().Get("id") if jokeId == "" { http.Error(w, "Joke ID cannot be empty", http.StatusBadRequest) return } endpoint := "https://icanhazdadjoke.com/j/" + jokeId client := http.Client{ Timeout: 10 * time.Second, } req, err := http.NewRequest(http.MethodGet, endpoint, nil) if err != nil { http.Error(w, err.Error(), http.StatusInternalServerError) return } req.Header.Set("Accept", "text/plain") resp, err := client.Do(req) if err != nil { http.Error(w, err.Error(), http.StatusInternalServerError) return } defer resp.Body.Close() b, err := ioutil.ReadAll(resp.Body) if err != nil { http.Error(w, err.Error(), http.StatusInternalServerError) return } if resp.StatusCode != http.StatusOK { http.Error(w, string(b), resp.StatusCode) return } w.Header().Set("Content-Type", "text/plain") w.WriteHeader(http.StatusOK) w.Write(b) } func main() { mux := http.NewServeMux()mux.HandleFunc("/joke", getJoke) http.ListenAndServe(":1212", mux) }icanhazdadjoke
Astronomers got tired watching the moon go around the earth for 24 hours. They decided to call it a day.
In the code block above, the getJoke
handler expects an id
query parameter, which it uses to fetch a joke from the Random dad joke API.
Let’s write a test for this handler:
func TestGetJokeHandler(t *testing.T) { table := []struct { id string statusCode int body string }{ {"R7UfaahVfFd", 200, "My dog used to chase people on a bike a lot. It got so bad I had to take his bike away."}, {"173782", 404, `Joke with id "173782" not found`}, {"", 400, "Joke ID cannot be empty"}, } for _, v := range table { t.Run(v.id, func(t *testing.T) { w := httptest.NewRecorder() r := httptest.NewRequest(http.MethodGet, "/joke?id="+v.id, nil) getJoke(w, r) if w.Code != v.statusCode { t.Fatalf("Expected status code: %d, but got: %d", v.statusCode, w.Code) } body := strings.TrimSpace(w.Body.String()) if body != v.body { t.Fatalf("Expected body to be: '%s', but got: '%s'", v.body, body) } }) } }
We use table driven tests to test the handler against a range of inputs. The first input is a valid Joke ID
that should return a 200 OK response. The second is an invalid ID that should return a 404 response. The final input is an empty ID that should return a 400 bad request response.
When you run the test, it should pass successfully:
$ go test -v === RUN TestGetJokeHandler === RUN TestGetJokeHandler/R7UfaahVfFd === RUN TestGetJokeHandler/173782 === RUN TestGetJokeHandler/#00 --- PASS: TestGetJokeHandler (1.49s) --- PASS: TestGetJokeHandler/R7UfaahVfFd (1.03s) --- PASS: TestGetJokeHandler/173782 (0.47s) --- PASS: TestGetJokeHandler/#00 (0.00s) PASS ok github.com/ayoisaiah/random 1.498s
Note that the test in the code block above makes HTTP requests to the real API. Doing so affects the dependencies of the code being tested, which is bad practice for unit testing code.
Instead, we should mock the HTTP client. We have several different methods for mocking in Go, which we’ll explore below.
A fairly simple pattern for mocking an HTTP client in Go is to create a custom interface. Our interface will define the methods used in a function and pass different implementations depending on where the function is called from.
The custom interface for our HTTP client above should look like the following code block:
type HTTPClient interface { Do(req *http.Request) (*http.Response, error) }
Our signature for getJoke()
will look like the code block below:
func getJoke(client HTTPClient) http.HandlerFunc { return func(w http.ResponseWriter, r *http.Request) { // rest of the function } }
The original body of the getJoke()
handler is moved inside of the return value. The client
variable declaration is removed from the body in favor of the HTTPClient
interface.
The HTTPClient
interface wraps a Do()
method, which accepts an HTTP request and returns an HTTP response and an error.
We need to provide a concrete implementation of HTTPClient
when we call getJoke()
in the main()
function:
func main() { mux := http.NewServeMux() client := http.Client{ Timeout: 10 * time.Second, } mux.HandleFunc("/joke", getJoke(&client)) http.ListenAndServe(":1212", mux) }
The http.Client
type implements the HTTPClient
interface, so the program continues to call the Random dad joke API. We need to update the tests with a different HTTPClient
implementation that does not make HTTP requests over the network.
First, we’ll create a mock implementation of the HTTPClient
interface:
type MockClient struct { DoFunc func(req *http.Request) (*http.Response, error) } func (m *MockClient) Do(req *http.Request) (*http.Response, error) { return m.DoFunc(req) }
In the code block above, the MockClient
struct implements the HTTPClient
interface through its provision of the Do
method, which calls a DoFunc
property. Now, we need to implement the DoFunc
function when we create an instance of MockClient
in the test:
func TestGetJokeHandler(t *testing.T) { table := []struct { id string statusCode int body string }{ {"R7UfaahVfFd", 200, "My dog used to chase people on a bike a lot. It got so bad I had to take his bike away."}, {"173782", 404, `Joke with id "173782" not found`}, {"", 400, "Joke ID cannot be empty"}, } for _, v := range table { t.Run(v.id, func(t *testing.T) { w := httptest.NewRecorder() r := httptest.NewRequest(http.MethodGet, "/joke?id="+v.id, nil) c := &MockClient{} c.DoFunc = func(req *http.Request) (*http.Response, error) { return &http.Response{ Body: io.NopCloser(strings.NewReader(v.body)), StatusCode: v.statusCode, }, nil } getJoke(c)(w, r) if w.Code != v.statusCode { t.Fatalf("Expected status code: %d, but got: %d", v.statusCode, w.Code) } body := strings.TrimSpace(w.Body.String()) if body != v.body { t.Fatalf("Expected body to be: '%s', but got: '%s'", v.body, body) } }) } }
In the code snippet above, DoFunc
is adjusted for each test case, so it returns a custom response. Now, we’ve avoided all of the network calls, so the test will pass at a much faster rate:
$ go test -v === RUN TestGetJokeHandler === RUN TestGetJokeHandler/R7UfaahVfFd === RUN TestGetJokeHandler/173782 === RUN TestGetJokeHandler/#00 --- PASS: TestGetJokeHandler (0.00s) --- PASS: TestGetJokeHandler/R7UfaahVfFd (0.00s) --- PASS: TestGetJokeHandler/173782 (0.00s) --- PASS: TestGetJokeHandler/#00 (0.00s) PASS ok github.com/ayoisaiah/random 0.005s
You can use this same principle when your handler depends on another external system, like a database. Decoupling the handler from any specific implementation allows you to easily mock the dependency in the test while retaining the real implementation in your application’s code.
In Go, you should place external data for tests in a directory called testdata
. When you build binaries for your programs, the testdata
directory is ignored, so you can use this approach to store inputs that you want to test your program against.
For example, let’s write a function that generates the base64
encoding from a binary file:
func getBase64Encoding(b []byte) string { return base64.StdEncoding.EncodeToString(b) }
To test that this function produces the correct output, let’s place some sample files and their corresponding base64
encoding in a testdata
directory at the root of our project:
$ ls testdata img1.jpg img1_base64.txt img2.jpg img2_base64.txt img3.jpg img3_base64.txt
To test our getBase64Encoding()
function, run the code below:
func TestGetBase64Encoding(t *testing.T) { cases := []string{"img1", "img2", "img3"} for _, v := range cases { t.Run(v, func(t *testing.T) { b, err := os.ReadFile(filepath.Join("testdata", v+".jpg")) if err != nil { t.Fatal(err) } expected, err := os.ReadFile(filepath.Join("testdata", v+"_base64.txt")) if err != nil { t.Fatal(err) } got := getBase64Encoding(b) if string(expected) != got { t.Fatalf("Expected output to be: '%s', but got: '%s'", string(expected), got) } }) } }
The bytes for each sample file are read from the file system and then fed into the getBase64Encoding()
function. The output is subsequently compared to the expected output, which is also retrieved from the testdata
directory.
Let’s make the test easier to maintain by creating a subdirectory inside of testdata
. Inside of our subdirectory, we’ll add all of the input files, allowing us to simply iterate over each binary file and compare the actual to the expected output.
Now, we can add more test cases without touching the source code:
$ go test -v === RUN TestGetBase64Encoding === RUN TestGetBase64Encoding/img1 === RUN TestGetBase64Encoding/img2 === RUN TestGetBase64Encoding/img3 --- PASS: TestGetBase64Encoding (0.04s) --- PASS: TestGetBase64Encoding/img1 (0.01s) --- PASS: TestGetBase64Encoding/img2 (0.01s) --- PASS: TestGetBase64Encoding/img3 (0.01s) PASS ok github.com/ayoisaiah/random 0.044s
If you’re using a Go template, it’s a good idea to test the generated output against the expected output to confirm that the template is working as intended. Go templates are usually large, so it’s not recommended to hard code the expected output in the source code as we’ve done so far in this tutorial.
Let’s explore an alternative approach to Go templates that simplifies writing and maintaining a test throughout a project’s lifecycle.
A golden file is a special type of file that contains the expected output of a test. The test function reads from the golden file, comparing its contents against a test’s expected output.
In the following example, we’ll use an html/template
to generate an HTML table that contains a row for each book in an inventory:
type Book struct { Name string Author string Publisher string Pages int PublishedYear int Price int } var tmpl = `<table class="table"> <thead> <tr> <th>Name</th> <th>Author</th> <th>Publisher</th> <th>Pages</th> <th>Year</th> <th>Price</th> </tr> </thead> <tbody> {{ range . }}<tr> <td>{{ .Name }}</td> <td>{{ .Author }}</td> <td>{{ .Publisher }}</td> <td>{{ .Pages }}</td> <td>{{ .PublishedYear }}</td> <td>${{ .Price }}</td> </tr>{{ end }} </tbody> </table> ` var tpl = template.Must(template.New("table").Parse(tmpl)) func generateTable(books []Book, w io.Writer) error { return tpl.Execute(w, books) } func main() { books := []Book{ { Name: "The Odessa File", Author: "Frederick Forsyth", Pages: 334, PublishedYear: 1979, Publisher: "Bantam", Price: 15, }, } err := generateTable(books, os.Stdout) if err != nil { log.Fatal(err) } }
The generateTable()
function above creates the HTML table from a slice of Book
objects. The code above will produce the following output:
$ go run main.go <table class="table"> <thead> <tr> <th>Name</th> <th>Author</th> <th>Publisher</th> <th>Pages</th> <th>Year</th> <th>Price</th> </tr> </thead> <tbody> <tr> <td>The Odessa File</td> <td>Frederick Forsyth</td> <td>Bantam</td> <td>334</td> <td>1979</td> <td>$15</td> </tr> </tbody> </table>
To test the function above, we’ll capture the actual outcome and compare it to the expected outcome. We’ll store the expected result in the testdata
directory as we did in the previous section, however, we’ll have to make a few changes.
Assume we have the following list of books in an inventory:
var inventory = []Book{ { Name: "The Solitare Mystery", Author: "Jostein Gaarder", Publisher: "Farrar Straus Giroux", Pages: 351, PublishedYear: 1990, Price: 12, }, { Name: "Also Known As", Author: "Robin Benway", Publisher: "Walker Books", Pages: 208, PublishedYear: 2013, Price: 10, }, { Name: "Ego Is the Enemy", Author: "Ryan Holiday", Publisher: "Portfolio", Pages: 226, PublishedYear: 2016, Price: 18, }, }
The expected output for this list of books will span across many lines, therefore, it is difficult to place it as a string literal inside of the source code:
<table class="table"> <thead> <tr> <th>Name</th> <th>Author</th> <th>Publisher</th> <th>Pages</th> <th>Year</th> <th>Price</th> </tr> </thead> <tbody> <tr> <td>The Solitaire Mystery</td> <td>Jostein Gaarder</td> <td>Farrar Straus Giroux</td> <td>351</td> <td>1990</td> <td>$12</td> </tr> <tr> <td>Also Known As</td> <td>Robin Benway</td> <td>Walker Books</td> <td>308</td> <td>2013</td> <td>$10</td> </tr> <tr> <td>Ego Is The Enemy</td> <td>Ryan Holiday</td> <td>Portfolio</td> <td>226</td> <td>2016</td> <td>$18</td> </tr> </tbody> </table>
In addition to being practical for larger outputs, a golden file can be automatically updated and generated.
While it’s possible to write a helper function to create and update golden files, we can take advantage of goldie, a utility that was created specifically for golden files.
Install the latest version of goldie with the command below:
$ go get -u github.com/sebdah/goldie/v2
Let’s go ahead and use goldie in a test for the generateTable()
function:
func TestGenerateTable(t *testing.T) { var buf bytes.Buffer err := generateTable(inventory, &buf) if err != nil { t.Fatal(err) } actual := buf.Bytes() g := goldie.New(t) g.Assert(t, "books", actual) }
The test above captures the output of the generateTable()
function in a buffer of bytes. Then, it passes the contents of the buffer to the Assert()
method on the goldie
instance. The contents on the buffer will be compared to the contents of the books.golden
file in the testdata
directory.
Initially, running the test will fail because we have not created the books.golden
file yet:
$ go test -v === RUN TestGenerateTable main_test.go:48: Golden fixture not found. Try running with -update flag. --- FAIL: TestGenerateTable (0.00s) FAIL exit status 1 FAIL github.com/ayoisaiah/random 0.006s
The error message suggests that we add the -update
flag, which will create the books.golden
file with the contents of the buffer:
$ go test -v -update === RUN TestGenerateTable --- PASS: TestGenerateTable (0.00s) PASS ok github.com/ayoisaiah/random 0.006s
On subsequent runs, we should remove the -update
flag so that our golden file is not continually updated.
Any changes to the template should cause the test to fail. For example, if you update the price field to Euros instead of USD, you’ll immediately receive an error. These errors occur because the output of the generateTable()
function no longer matches the contents of the golden file.
Goldie provides diffing capabilities to help you spot the change when these errors occur:
$ go test -v === RUN TestGenerateTable main_test.go:48: Result did not match the golden fixture. Diff is below: --- Expected +++ Actual @@ -18,3 +18,3 @@ <td>1990</td> - <td>$12</td> + <td>€12</td> </tr><tr> @@ -25,3 +25,3 @@ <td>2013</td> - <td>$10</td> + <td>€10</td> </tr><tr> @@ -32,3 +32,3 @@ <td>2016</td> - <td>$18</td> + <td>€18</td> </tr> --- FAIL: TestGenerateTable (0.00s) FAIL exit status 1 FAIL github.com/ayoisaiah/random 0.007s
In the output above, the change is clearly highlighted. These changes are deliberate, so we can make our test pass again by updating the golden file using the -update
flag:
$ go test -v -update === RUN TestGenerateTable --- PASS: TestGenerateTable (0.00s) PASS ok github.com/ayoisaiah/random 0.006s
In this tutorial, we looked at some advanced testing techniques in Go. First, we examined our HTTP packages in depth and learned how to mock our HTTP client with a custom interface. Then, we reviewed how to use external data in tests and create golden files using goldie.
I hope you found this post useful. If have any additional techniques you’d like to share, leave a comment below. Thanks for reading, and happy coding!
Install LogRocket via npm or script tag. LogRocket.init()
must be called client-side, not
server-side
$ npm i --save logrocket // Code: import LogRocket from 'logrocket'; LogRocket.init('app/id');
// Add to your HTML: <script src="https://cdn.lr-ingest.com/LogRocket.min.js"></script> <script>window.LogRocket && window.LogRocket.init('app/id');</script>
Hey there, want to help make our blog better?
Join LogRocket’s Content Advisory Board. You’ll help inform the type of content we create and get access to exclusive meetups, social accreditation, and swag.
Sign up nowBuild scalable admin dashboards with Filament and Laravel using Form Builder, Notifications, and Actions for clean, interactive panels.
Break down the parts of a URL and explore APIs for working with them in JavaScript, parsing them, building query strings, checking their validity, etc.
In this guide, explore lazy loading and error loading as two techniques for fetching data in React apps.
Deno is a popular JavaScript runtime, and it recently launched version 2.0 with several new features, bug fixes, and improvements […]