2021-03-05
1293
#rust
Abiodun Solomon
36294
Mar 5, 2021 ⋅ 4 min read

Rust internationalization, localization, and translation

Abiodun Solomon I’m a software developer that is curious about modern technologies. I love contributing to the growth of knowledge for the betterment of humanity.

Recent posts:

Using Rust And Leptos To Build Beautiful Declarative User Interfaces

Using Rust and Leptos to build beautiful, declarative UIs

Leptos is an amazing Rust web frontend framework that makes it easier to build scalable, performant apps with beautiful, declarative UIs.

Eze Sunday
Nov 30, 2023 ⋅ 10 min read
5 Best JavaScript Multi-Dimensional Array Libraries

5 best JavaScript multidimensional array libraries

Learn more about the 5 best JavaScript libraries for dealing with multidimensional arrays, such as ndarray, math.js, and NumJs.

Pascal Akunne
Nov 30, 2023 ⋅ 4 min read
Dom Scandinaro Leader Spotlight

Leader Spotlight: Leading by experience with Dom Scandinaro

We spoke with Dom about his approach to balancing innovation with handling tech debt and to learn how he stays current with technology.

Jessica Srinivas
Nov 30, 2023 ⋅ 6 min read
Vite Adoption Guide Overview Examples And Alternatives

Vite adoption guide: Overview, examples, and alternatives

Vite is a versatile, fast, lightweight build tool with an exceptional DX. Let’s explore when and why you should adopt Vite in your projects.

David Omotayo
Nov 29, 2023 ⋅ 16 min read
View all posts

One Reply to "Rust internationalization, localization, and translation"

  1. Nice post! I’m glad this topic is getting some more publicity. Just a little shout out for some tools I’ve been developing to support localization in Rust https://github.com/kellpossible/cargo-i18n It is aimed both at libraries, providing an API for libraries to expose their localization capabilities, and end users localizing their binary projects and wanting to embed the localizations in the binary, and having the correct language detected and selected at runtime. There is support for fluent, and gettext at the moment. There is also a super handy macro to use with fluent projects to have your message keys checked at compile time. I plan to add support for more validations and any other localization system that has interest.

Leave a Reply