2022-08-30
1778
#unity
Zayd Carelse
129233
Aug 30, 2022 â‹… 6 min read

Optimizing your Unity project with Debug.Log

Zayd Carelse Zayd Carelse is a Unity-certified developer for a studio focused on VR and AR as a medium and runs an indie game studio called Brain Drain Games. He loves to travel, can speak both Mandarin and Vietnamese, and is obsessed with anything related to The Elder Scrolls.

Recent posts:

master state management hydration Nuxt usestate

Nuxt state management and hydration with useState

useState can effectively replace ref in many scenarios and prevent Nuxt hydration mismatches that can lead to unexpected behavior and errors.

Yan Sun
Jan 20, 2025 â‹… 8 min read
React Native List Components: FlashList, FlatList, And More

React Native list components: FlashList, FlatList, and more

Explore the evolution of list components in React Native, from `ScrollView`, `FlatList`, `SectionList`, to the recent `FlashList`.

Chimezie Innocent
Jan 16, 2025 â‹… 4 min read
Building An AI Agent For Your Frontend Project

Building an AI agent for your frontend project

Explore the benefits of building your own AI agent from scratch using Langbase, BaseUI, and Open AI, in a demo Next.js project.

Ivaylo Gerchev
Jan 15, 2025 â‹… 12 min read
building UI sixty seconds shadcn framer ai

Building a UI in 60 seconds with Shadcn and Framer AI

Demand for faster UI development is skyrocketing. Explore how to use Shadcn and Framer AI to quickly create UI components.

Peter Aideloje
Jan 14, 2025 â‹… 6 min read
View all posts

Leave a Reply