2022-07-14
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#unity
Marian Pekár
123241
Jul 14, 2022 ⋅ 7 min read

Making a mobile game with motion sensors in Unity

Marian Pekár I'm a programmer by heart and soul. Today, I'm fluent in C#, C++, and JavaScript, and I love making games. I work full-time as a programmer in Bohemia Interactive studio, in my spare time I write blog posts, occasionally create a game on a game jam, and constantly learn to be a better developer.

Recent posts:

Using Rust And Leptos To Build Beautiful Declarative User Interfaces

Using Rust and Leptos to build beautiful, declarative UIs

Leptos is an amazing Rust web frontend framework that makes it easier to build scalable, performant apps with beautiful, declarative UIs.

Eze Sunday
Nov 30, 2023 ⋅ 10 min read
5 Best JavaScript Multi-Dimensional Array Libraries

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Learn more about the 5 best JavaScript libraries for dealing with multidimensional arrays, such as ndarray, math.js, and NumJs.

Pascal Akunne
Nov 30, 2023 ⋅ 4 min read
Dom Scandinaro Leader Spotlight

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Vite Adoption Guide Overview Examples And Alternatives

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One Reply to "Making a mobile game with motion sensors in Unity"

  1. Ty so much, I was trying with Input.gyro.enable = true that didn’t work, then I found this post, you help me a lot 😀

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