2022-10-26
2454
#unity
Zayd Carelse
138064
Oct 26, 2022 ⋅ 8 min read

Building a wireframe shader with Unity and Unity Shader Graph

Zayd Carelse Zayd Carelse is a Unity-certified developer for a studio focused on VR and AR as a medium and runs an indie game studio called Brain Drain Games. He loves to travel, can speak both Mandarin and Vietnamese, and is obsessed with anything related to The Elder Scrolls.

Recent posts:

An advanced guide to Nuxt testing and mocking

An advanced guide to Nuxt testing and mocking

Learn how to test Nuxt apps with Vitest, @nuxt/test-utils, runtime mocks, server route mocks, and Playwright e2e tests.

Sebastian Weber
Jun 5, 2026 ⋅ 15 min read
penguins and pasta

Penguins and pasta: What I learned from making an app in 4 weeks with AI

I had four weeks to build a complete app from scratch using AI tools like OpenCode and Claude Opus: here’s how it went.

Lewis Cianci
Jun 2, 2026 ⋅ 10 min read
Build a Headless Table Engine in Vue 3

Build a headless table engine in Vue 3

Learn how to build a reusable Vue 3 table engine that powers tables, cards, and lists with shared sorting and pagination logic.

Carlos Mucuho
Jun 1, 2026 ⋅ 16 min read
best react charts libraries

Best React chart libraries in 2026: Features, performance, and use cases

Compare the best React chart libraries for 2026, including Recharts, Nivo, visx, Apache ECharts, MUI X Charts, and more.

Hafsah Emekoma
Jun 1, 2026 ⋅ 15 min read
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