2022-10-26
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#unity
Zayd Carelse
138064
Oct 26, 2022 ⋅ 8 min read

Building a wireframe shader with Unity and Unity Shader Graph

Zayd Carelse Zayd Carelse is a Unity-certified developer for a studio focused on VR and AR as a medium and runs an indie game studio called Brain Drain Games. He loves to travel, can speak both Mandarin and Vietnamese, and is obsessed with anything related to The Elder Scrolls.

Recent posts:

DesignCoder and the future of AI-generated UI

From sketches to code in minutes, DesignCoder shows how AI-generated, hierarchy-aware UIs could change the way developers prototype and ship apps.

Rosario De Chiara
Oct 7, 2025 ⋅ 5 min read

Would You Use If() functions in CSS?

It’s 2025, and CSS finally thinks logically. The if() function brings real conditional styling — no hacks, no JS workarounds. Here’s how to use it right.

Ikeh Akinyemi
Oct 7, 2025 ⋅ 16 min read
Typescript or Zod for Validation?

TypeScript vs Zod: Clearing up validation confusion

Learn when to use TypeScript, Zod, or both for data validation. Avoid redundant checks and build safer, type-sound applications.

Alexander Godwin
Oct 6, 2025 ⋅ 3 min read
Wasm 3 Before GTA 6 LogRocket Article

We got Wasm 3.0 before GTA 6: Meet the web’s new engine

Discover how WebAssembly 3.0’s garbage collector, exception handling, and Memory64 transform Wasm into a true mainstream web platform.

Ikeh Akinyemi
Oct 3, 2025 ⋅ 2 min read
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