2022-10-26
2454
#unity
Zayd Carelse
138064
Oct 26, 2022 ⋅ 8 min read

Building a wireframe shader with Unity and Unity Shader Graph

Zayd Carelse Zayd Carelse is a Unity-certified developer for a studio focused on VR and AR as a medium and runs an indie game studio called Brain Drain Games. He loves to travel, can speak both Mandarin and Vietnamese, and is obsessed with anything related to The Elder Scrolls.

Recent posts:

Can native web APIs replace custom components in 2025?

Learn how native web APIs such as dialog, details, and Popover bring accessibility, performance, and simplicity without custom components.

Daniel Schwarz
Sep 12, 2025 ⋅ 9 min read
too many tools: How to manage frontend tool overload

Too many tools: How to manage frontend tool overload

Read about how the growth of frontend development created so many tools, and how to manage tool overload within your team.

Shalitha Suranga
Sep 11, 2025 ⋅ 12 min read
shruti kapoor the modern ai stack

What you actually need to build and ship AI-powered apps in 2025

Discover what you actually need to build and ship AI-powered apps in 2025, with tips for which tools to choose and how to implement them.

Shruti Kapoor
Sep 10, 2025 ⋅ 10 min read
ai dev tool power rankings

AI dev tool power rankings & comparison [Sept 2025]

Compare the top AI development tools and models of September 2025. View updated rankings, feature breakdowns, and find the best fit for you.

Chizaram Ken
Sep 10, 2025 ⋅ 9 min read
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