2022-09-08
6334
#unity
Marian Pekár
130548
Sep 8, 2022 ⋅ 22 min read

Building a third-person controller in Unity with the new input system

Marian Pekár I'm a programmer by heart and soul. Today, I'm fluent in C#, C++, and JavaScript, and I love making games. I work full-time as a programmer in Bohemia Interactive studio, in my spare time I write blog posts, occasionally create a game on a game jam, and constantly learn to be a better developer.

Recent posts:

How to create awesome staggered animations in CSS

Learn how to build smooth staggered animations in CSS using modern features like sibling-index(), complete with practical examples, fallbacks, and accessibility tips.

Rob O'Leary
Jul 9, 2026 ⋅ 8 min read
ai dev tool power rankings

AI dev tool power rankings & comparison [July 2026]

Compare the top AI development tools and models of July 2026. View updated rankings, feature breakdowns, and find the best fit for you.

Chizaram Ken
Jul 8, 2026 ⋅ 11 min read
Finding unused and ghost dependencies with Knip

Finding unused and ghost dependencies with Knip

Learn how to detect unused and ghost dependencies in JavaScript projects using Knip, a project-level linter that keeps your dependency graph accurate.

Rahul Chhodde
Jul 7, 2026 ⋅ 9 min read

Storybook MCP for AI-aware component libraries

Learn how Storybook MCP enables AI agents to understand your component library, generate accurate UI, and validate code using documentation, stories, and automated tests.

Ikeh Akinyemi
Jul 6, 2026 ⋅ 6 min read
View all posts

Would you be interested in joining LogRocket's developer community?

Join LogRocket’s Content Advisory Board. You’ll help inform the type of content we create and get access to exclusive meetups, social accreditation, and swag.

Sign up now