2022-08-30
1778
#unity
Zayd Carelse
129233
Aug 30, 2022 ⋅ 6 min read

Optimizing your Unity project with Debug.Log

Zayd Carelse Zayd Carelse is a Unity-certified developer for a studio focused on VR and AR as a medium and runs an indie game studio called Brain Drain Games. He loves to travel, can speak both Mandarin and Vietnamese, and is obsessed with anything related to The Elder Scrolls.

Recent posts:

What is Nub? The Rust toolkit making Node.js 20x faster

Can a Rust toolkit speed up Node.js? We tested Nub’s script running, package management, and benchmarks to see how it compares to Bun and Deno.

Emmanuel John
Sep 9, 2026 ⋅ 6 min read
React Native Track Player vs. Expo Audio

React Native Track Player vs. Expo Audio

Compare React Native Track Player and Expo Audio across background playback, lock-screen controls, queue management, licensing, and developer experience.

Chinwike Maduabuchi
Sep 9, 2026 ⋅ 9 min read

I tested 5 AI tools for refactoring CSS: Here’s what I learned

Can AI refactor legacy CSS without breaking your layout? We benchmarked 5 top AI assistants across cascade order, specificity ties, and stacking traps.

Anna Monus
Sep 4, 2026 ⋅ 13 min read
Building a Next.js text summarizer with Trigger.dev and Gemini AI

Building a Next.js text summarizer with Trigger.dev and Gemini AI

Learn how to offload long-running Gemini AI requests to Trigger.dev background jobs in Next.js using Server Actions and real-time React hooks.

Emmanuel John
Sep 1, 2026 ⋅ 8 min read
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